Anyone interested in buying a $2.1 million house in Worcester?
Tv. da Espera, Lisboa, Portugal
Santa Justa Lift, Lisbon
Tower is my preferred git GUI, but the price jump from $70 for a perpetual license (lasted me 3.5 years) to $70/year is not something I can ignore. I don’t mind a subscription; it’s the price increases that drive me away.
I found Oberon at the liquor store; I’m just missing an orange slice. This takes me back to summers in Ann Arbor.
Unzipping Xcode 10 beta 2 makes me wish I had an iMac Pro for all that parallel goodness.
Please move the headphone jack back to the left side of your laptops.
Sincerely, A customer who still uses wired headphones at my desk
I’m really disappointed that I haven’t been able to use my ticket to Swiftfest this week; I hope everyone there is having a great time.
With the release of the iPhone 8 and iPhone X, Apple added support for FLAC playback. Kirk McElhearn wrote:
But I looked at the iPhone 7 tech specs, and it also says that it supports FLAC, so maybe Apple just means that the files can be read by third-party apps. If FLAC were natively supported on last year’s phone, a lot of people would have heard about it. I think that this has something to do with iOS 11. Because I looked on an older version of the iPhone 7 tech specs page (via the Wayback Machine), and FLAC support is not mentioned.
I maintain an app that plays back local files, and as of the initial release of iOS 11, I couldn’t find an API for facilitating playback of FLAC files. I asked on Stack Overflow; the question received a fair amount of traffic, but no clues.
The other day, I realized that my app is able to playback FLAC files with no changes to my code. It appears that, as of iOS 11.2, the
isPlayable property of
true when backed by a FLAC file.
It’s nice to see that Apple has made this functionality available to third-party apps with no extra complexity.